A couple of days ago, I ran a brief survey for those who watch my videos and live streams on YouTube and Twitch. The goal was to get some feedback on the things I've tried and propose some new ideas to try for both.
I got many good findings from the survey, but there's one I specifically want to promote that I think could be really fun and helpful - Streamback.
Last week, I flew to Warsaw for MCE^3. MCE stands for "Mobile Central Europe," and it's a mobile conference focused on design, development, and product now in its third year.
I was invited to give a session (along with Francisco Franco) on mutative design, but I got to experience more than just giving a talk. In the interest of having some structure and not turning this into a scrapbook page, I've chosen 5 distinct experiences to talk about here.
I've talked numerous times to numerous people on Design Notes about prototyping tools (most recently Max from Sympli). And why not? They're a hot subject right now - everywhere I look there seems to be a new prototyping tool trying to explain why it's the best.
Even Adobe, doing something rare, has put together a brand new app just for interaction and experience design with the aptly-named Experience Design CC.
But out of all the conversations I've had on this topic, something has stuck with me. Well, I guess two things.
Today, to coincide with my session at Droidcon San Francisco, I'm excited to reveal Selene, a basic sample app to demonstrate some early concepts of mutative design.
The palette of the month is back for January with a selection of colors called Moonlight.
Moonlight is inspired by the dark vibrance of night time, surfaces like grass, snow, clouds, and wood illuminated only by the moon.